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Introducing scatter scenery


Scatter scenery is those loose items that can be scattered around the gaming space to create a more immersive environment.

Examples being everything from the natural – plants, rocks etc. to the man made (or un-made) boxes, crates, pallets, walls, fences, craters etc.

Such items are crafted in various states of repair so expect not just the pristine condition items but those showing various levels of wear and tear through to destruction…

Published by Phil Sadler

Previously designing 3d models for on screen game use, adapted some of these models, and creating many more, to address the need for scenery, environments, etc. for modern/post-apocalypse gaming.

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