Whilst work continues converting our large collection of tiles, walls etc. We are also nearing completion of our first 6mm/10mm project which will include a selection of buildings, scenery, and vehicles. So far printing on FDM (filament) we are about to prepare a set for resin test print. With just a few more items toContinue reading “Work in Progress update”
Author Archives: Phil Sadler
Work in Progress…
We have decided to re-scale our system (currently 52mm) to comply with some of the more popular systems out there such as Open-Lock and Dragon-Lock (51mm) and will be adding adapters to enable linkage to those and others (on request). In the mean time we welcome any requests, for unique or hard to find orContinue reading “Work in Progress…”
Here below are some preliminary blender ‘shots’ of work in progress for walls & tiles for the SF Control-Centre.
We’ve launched our campaign at https://www.kickstarter.com/projects/3dminis/scenery-for-wargames-rpg-dioramas-etc we’d greatly appreciate your support, and/or broadcast to others. Thanks and best wishes to all!
Introducing scatter scenery
EXAMPLES OF SCATTER SCENERY Scatter scenery is those loose items that can be scattered around the gaming space to create a more immersive environment. Examples being everything from the natural – plants, rocks etc. to the man made (or un-made) boxes, crates, pallets, walls, fences, craters etc. Such items are crafted in various states ofContinue reading “Introducing scatter scenery”
Introducing Trinity and the Flip-tile system
Whilst there are a few tiling systems available, again these mostly suit a more traditional D&D usage not really suitable for the more modern look. Two major issues observed were that some systems on offer have no system of interlocking, making stability an issue, and secondly that floors and walls were often designed as oneContinue reading “Introducing Trinity and the Flip-tile system”
Vehicles and Figures
Whilst we have crafted a few vehicles and figures, as there are a number of suitable items available free on various sites, for now these are not our priority. The vehicles used in our scene photographs are our own prototypes, though the majority of figures are examples of these downloads.